Connected roots

Connected roots

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https://github.com/Toxic-Fuel/ConnectedRoots 

Connected Roots is a turn-based 3D road builder and resource management game where players connect isolated villages by building roads under time and resource constraints on a procedurally generated map. We have 3 distinct game modes: 1. Worldwide “Multiplayer” mode using Steam Servers (with developer rights for now, the demo of the game is still under review by Valve in order to be published to the public on Steam) 2. Complex Singleplayer “Campaign” mode with mode difficult mechanics and resources, depending on the difficulty setting. 3. Daily “Speedrun” level, each day on a different randomly procedurally generated seed(map). It has a complex scoring system, placing you on a worldwide leaderboard to compete with others for the best time each day. The following video is an outdated demo, we will publish a complete walk-through the massive new changes once we polish the updated version. Use it to get some context for the look of the game, but beware – the game has changed a ton! We are also leaving a link to the GitHub repository of the project, where the history of all the commits and work that was put into the project.

The small team behind the project – Toxic Fuel is made up of 5 friends: Martin Nedkov, Yordan Yonchev, Ivan Kostov, Dimitar Myashkov, Stefan Yanakiev. Technologies used are: Unity 6, C#, Blender 5.1, Krita, Adobe Substance Painter and more.