Sonet

Sonet

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To create a musical composition in which the organization of the synthesized sound material and the structure of the work would be based on an algorithm created by me, based on a code obtained from the texts of two literary sources – the original text "Sonnet No. 100" by W. Shakespeare and his translation by M. Tchaikovsky.
Compositional technique.
Initially, the sounds were synthesized in the Csound sound programming environment:
1) 1,2, 3,4 and 5 – sounds with short attenuation (responsible for the sound of algorithmic lines, from 1 to 4 – realization of the amplitude envelope using an exponential function, 5 – the synthesis method 3 of physical modeling is used)
2) 6 and 7 pedals (a granular synthesis method was used, a separate wavetable with a window type for generating “Blackmen” was created specifically for these sounds. Both codes have a similar structure and use a “grain” generator to create granules, an “ADSR” generator is used to create an ADSR curve for the amplitude of the pellet)
3) 8 – noise (instructions are applied to create sound using a random number generator and a filter. The rand generator is used to generate a random signal with an amplitude defined by the ADSR curve. Then “line” generators are used to create curves that control the cutoff frequency and bandwidth of the BandPass filter. The "butterbp“ function applies a filter to the “asig" signal using the values of the cutoff frequency “kcfgeq” and the bandwidth “kbw")
4) 9 – low frequency sound to expand the frequency range
For each "instrumental" line, a track that is part of a spatial 8-channel composition, digital scores were created separately.