Проекти


  • The actual history of ultimate frisbee

    Computer graphic realized in Adobe® Photoshop® 7.0.

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  • In the west bank, the negligent sentinel struggles to defend the integrity of the doughnut

    Computer graphic realized in Adobe® Photoshop®

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  • Steamworld craft residence

    Steamworld Craft Residence is a project that I made as my graduation work for computer game design masters degree, which follows the theme – Steampunk style. Тhe whole environment is a safe zone in a steampunk game where the player can reload, craft tools or parts, repairs and upgrades. The main building in the environment[…]

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  • Grains of temporality

    Grains of Temporality explores the ironic struggle of power, justice, and equality dynamics that have long haunted many civilizations and provides an abstract journey through our history and future of civilizations via the grains of time. This piece aims to hybridise metal and electroacoustic music through ideas of eclecticism, and polystylism.

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  • Hypnagogic hallucination machinery

    Hypnagogic Hallucination Machinery is about the 21st-century condition. Living in a hyper-consumer-based world, where everyone happily becomes a commodity to take part in society, the concepts of individuality, freedom, privacy, and humanity once again become crucial to be questioned and discussed. The sea of endless escapism, simultaneously fractured and monotonous people and ideas, we are[…]

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  • The cycle of life and decay

    The Cycle of Life and Decay is about the condition that surrounds all living things (and arguably our universe): All things are bound to a never-ending cycle of life, growth, and decay. Unlike our general human perception (which generates illusions that the life we surround and create for ourselves is/will be stable), nothing is permanent,[…]

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  • Digital hymn

    Digital hymn

    The confrontational structure between the Digital and the Real has been showing an important shift. The duality between the Digital and the Real have become more and more symmetrical and the Real has not been the master for the Digital. Along this symmetry and similarity, we can admit the digital beings, which are unknown for[…]

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  • Vertigo ⅱ

    Vertigo ⅱ

    In the 20th century, it became possible to create virtual 3D spaces using CG. However, even in abstract works, objects are still placed in three-dimensional space. This is an imitation of the spatial structure of the real world and allows us to show alternatives that are not possible in reality. First, a programmable shader is[…]

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  • Asynchronous and synchronous

    It’s time to reconsider the relationship between images and music. The most primitive and unimaginative relationship is that of accompaniment. Music accompanies images (ballet, movies), images accompany music (music videos, etc.). For example, when the music changes, the video changes accordingly, or when the video gets exciting, the music changes as well, and so on.[…]

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  • When it is the total and final end of everything

    Computer graphic realized in Adobe® Photoshop®.

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  • Kableshkovi.com

    Kableshkovi.com

    Website, dedicated to the revolutionary Todor Kableshkov and his family. Todor Kableshkov is a prominent Bulgarian revolutionary who had a main role in the April Uprising in 1876. Born on January 13, 1851 in Koprivshtitza, he dedicated his life to the Liberation of Bulgaria. At the age of 25, after he got caught and tortured[…]

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